About
A pizza delivery game that uses a quantum-inspired teleportation mechanism to accelerate the delivery process. The player has to reach the target location (indicated by the arrow above the head) and complete as much deliveries as possible in the given timeframe.
If you are not careful with the teleportations, you could be destroying the houses in the level. This could result in the game ending earlier due to the lack of customers.

whitebox level as the game was still a work in progress

Main Roles
- 2-Axis Player Movement
- Collaboration on Player Teleportation
- Game Logic and Direction Indication Arrow
- Level Design
- Asset Touch-Up
Software
- Unreal Engine 5, Blueprints
- Blender
Challenges
This was my first time ever using Unreal Engine 5 and my introduction to visual scripting. Especially with the time frame of the game jam, it was a tough challenge to produce results in this new environment.
In our small team, we tested our asset- and code(/blueprint) production pipelines.
I have also been presenting our game in the twitch livestream at the end of the jam.
Context
Quantum Game Jam 2022
Theme: Patterns
Duration: <48h
Team Size: 3 people
QGJ 2022  Certificate
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